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In addition to a Tech or perhaps terrain requirement (i.e. coast), every World Wonder requires a certain number of Social Policies in order to be built or a Policy to be finished or an Ideology chosen.

Investing 20xGold.pngcosts rise for every city in the empire, listed prices are for one city. Investment, although rather costly, gives 25% of the 20xProduction.png cost (instead of 50%). Babylon's investment bonus happens to also work on Wonders gives them an additional 15%. Division of Labor (Industry) invests an additional 10% to the Wonder. Be sure to invest before the Wonder goes to 75% completion, as by than you can no longer invest.

Losing a Wonder race grants you some Yield as compensation (it is 33% 20xCulture.png by default).

Great Engineers can finish a Wonder in the same turn if they would give more 20xProduction.png than the Wonder costs (also, each Manufactory YOU have made increases the Engineer's bulb by 20%).

Sources of additonal 20xProduction.png% for Wonders:

  1. Stone increases the 20xProduction.png of pre- Medieval Era Wonders by 10%.
  2. Marble increases the 20xProduction.png of pre- Industrial Era Wonders by 15%.
  3. Egypt has +20% 20xProduction.png towards Wonders (+40% 20xProduction.png during a GoldenAge5.png [ as well as +20% 20xProduction.png from being in a GoldenAge5.png]).
  4. Communism (Order): +20% 20xProduction.png towards Wonders

Every World Wonder you build increases the cost of other World Wonders, particularly those in the same Era. Take note when taking a City that has plenty of Wonders already. Likewise, you can try to enter a new Era to make the current Wonder you were building cheaper.

For every Wonder of the same Era: 25%

For every Wonder of the previous Era: 15%

For every Wonder from 2 Eras prior: 10%

Wonders earlier than 2 Eras don't count.

Ancient[]

Name Construction Cost Effect Policy Requirement Note
Mausoleum of Halicarnassus Mausoleum of Halicarnassus

185 20xProduction.png

180 20xGold.png

+2 20xCulture.png

+1 Great Merchant Point

'We Love the King Day' begins in the City (20 turns [standard]). During 'We Love the King Day', City 20xScience5.png,20xGold.pngand 20xProduction.png increases by 10%.

Receive a free Stone Works in the City.

2
Petra Petra

185 20xProduction.png

180 20xGold.png

+2 20xCulture.png

+1 Great Engineer Point

+1 20xGold.png on all Desert tiles worked by this City.

Gains an additional trade route slot and a Caravan appears in the City.

+6 20xCulture.png once Archaeology is discovered.

2 City must be built on or next to Desert.
Pyramids Pyramids

185 20xProduction.png

180 20xGold.png

+1 20xCulture.png

+1 Great Engineer Point

A Settler appears near the City.

+50 GoldenAge5.png Points when you expand a Great Person, scaling with Era.

2
Statue of Zeus Statue of Zeus

185 20xProduction.png

180 20xGold.png

+1 20xCulture.png, +1 20xFaith.png

All Units gain +15% Combat Strength when attacking Cities.

-1 Unhappiness from Distress in this City.

Receive a free Barracks in the City.

2
Stonehenge Stonehenge

150 20xProduction.png

150 20xGold.png

+2 20xFaith.png

+1 Great Engineer Point

+1 20xCulture.png

+50 20xFaith.png when completed.

Grants a free Council in the City.

0
Temple of Artemis Temple of Artemis

185 20xProduction.png

180 20xGold.png

+1 20xCulture.png

+1 Great Engineer Point

+10% 20xFood.png in all Cities.

+25% 20xProduction.png when building Ranged Units.

Grants a free Herbalist in the City.

-2 Unhappiness from Urbanization in this City.

2

Classical[]

Name Construction Cost Effect Policy Requirement Note
Angkor Wat Angkor Wat

250 20xProduction.png

220 20xGold.png

+1 20xCulture.png, +1 20xFaith.png

+1 Great Engineer Points

20xCulture.png and 20xGold.png costs of acquiring new tiles reduced by 25% in every city.

Grants a free Mandir in the City.

5
Colossus Colossus 250 20xProduction.png

220 20xGold.png

+5 20xGold.png, +1 20xCulture.png

+1 Great Merchant Points

Gain an additional trade route

Free Cargo Ship appears in the city

Trade routes with other players make to a city with the Colossus generate an extra 2 20xGold.pngfor the city owner and an extra 1 20xGold.pngfor the trade route

5 City must be built on the coast.
Great Library Great Library 200 20xProduction.png

190 20xGold.png

+3 20xScience5.png, +1 20xCulture.png

+1 Great Scientist Points

2 Great Works of Writing slots (+3 20xScience5.png if themed)

1 Free technology

Grants a free library in the city

4
Great Lighthouse Great Lighthouse 200 20xProduction.png

190 20xGold.png

+2 20xProduction.png, +1 20xCulture.png

+1 Great Merchant Points

Grants a free lighthouse in the city

All military naval units receive the Navigator I Promotion (+1 movement and +1 sight).

4 City must be built on the coast
Great Wall Great Wall 250 20xProduction.png

220 20xGold.png

+1 20xCulture.png, +1 Great Engineer Points

Free Great General

Free Walls in the city

Enemy land units must expend movement to enter your territory

+3 supply cap

5 Becomes obsolete upon discovering Dynamite
Hanging Gardens Hanging Gardens 200 20xProduction.png

190 20xGold.png

+10 20xFood.png, +1 20xCulture.png

Grants a free Garden in the city

4
Oracle Oracle 250 20xProduction.png

220 20xGold.png

+1 20xScience5.png

-1 Unhappiness from Illiteracy in this City.

+1 Great Scientist Points

500 20xScience5.png and 20xCulture.png (scales with Era)

5
Parthenon Parthenon 250 20xProduction.png

220 20xGold.png

+2 20xCulture.png

-1 Unhappiness from Boredom in this City.

Ampitheatres +1 20xCulture.png and +1 20xScience5.png

2 Great Work of Art or Artifact slots (+3 20xCulture.png if themed)

Free Great Work of Art: Phidias Showing the Frieze of the Parthenon to his Friends (Lawrence Alma-Tadema)

5
Roman Forum Roman Forum 200 20xProduction.png

190 20xGold.png

+1 20xCulture.png

+1 Great Diplomat Points

+1 Paper

Free Great Diplomat

All Diplomatic units receive Imperial Seal promotion: +5 Influence when you conduct a Diplomatic Mission with a city state

+20% 20xProduction.png to Diplomatic Units

4
Terracotta Army Terracotta Army 200 20xProduction.png

190 20xGold.png

+1 20xCulture.png

+20% Tile Improvement Speed.

Receive +10 20xCulture.png when you defeat an enemy Unit, scaling with Era.

+5 supply cap

4

Medieval[]

Name Construction Cost Effect Policy Requirement Note
Alhambra Alhambra 400 20xProduction.png

280 20xGold.png

+1 20xCulture.png

+10% 20xCulture.png

All newly-trained non-air in this city receive the Drill 1 Promotion.

Grants a free Castle in the city.

Requires Completion of Authority
Borobudur Borobudur 400 20xProduction.png

280 20xGold.png

+5 20xFaith.png

Grants a free Stupa in the city

2 Free Missionaries

All future Missionaries gain 1 additional spread.

8 Must be built in a Holy City
Kremlin Cathedral of St. Basil 500 20xProduction.png

330 20xGold.png

+3 20xCulture.png, +4 20xFaith.png

Enables you to select a Reformation Belief at 5% below normal (20% at standard size).

Grants a Free Order.

7 Must be built in a Holy City
Forbidden Palace Forbidden Palace 500 20xProduction.png

330 20xGold.png

+4 20xGold.png, +1 20xCulture.png

+2 Great Merchant Points

-1 Unhappiness from Poverty in this City.

Cost of 20xGold.png purchasing in all cities reduced by 15%.

Requires completion of Progress
Hagia Sophia Hagia Sophia 400 20xProduction.png

280 20xGold.png

+5 20xFaith.png, +5 20xCulture.png

Free Great Prophet

Grants a free Church in the city

7
Machu Picchu Machu Picchu 400 20xProduction.png

280 20xGold.png

+5 20xGold.png, +2 20xFaith.png

+1 Great Merchant Points

+15% 20xGold.pngfrom city connections.

City gains +1 20xFood.png, 20xProduction.png, 20xCulture.png, and 20xFaith.png for every mountain within 3 tiles of the city

8 City must be built within 2 tiles of a mountain that is inside your territory
Notre Dame Notre Dame 450 20xProduction.png

330 20xGold.png

+4 20xFaith.png

+1 20xHappiness.png

+1 Great Merchant Points

Free Cathedral

Starts a GoldenAge5.png Golden Age

2 Great Works of Art or Artifacts slots (+3 20xFaith.png and +3 GoldenAge5.png Points if themed)

8
Great_Mosque_of_DjenneUniversity of Sankore 350 20xProduction.png

280 20xGold.png

+1 20xScience5.png, +1 20xCulture.png

+1 20xFaith.png

+1 Great Scientist Points

Grants a free Mosque in the city

Receive 50 20xScience5.png when you expend a Great Person, scaling with era

Requires completion of Tradition

Renaissance[]

Name Construction Cost Effect Policy Requirement Note
Chichen Itza Chichen Itza 800 20xProduction.png

400 20xGold.png

+1 20xCulture.png

+1 Great Engineer Points

Reduces Empire Needs modifier by 10%

+50% to length of GoldenAge5.png.

10
Globe Theatre Globe Theatre 800 20xProduction.png

400 20xGold.png

+2 20xCulture.png

2 Great Work of Writing Slots (+10 20xGold.png if themed)

Free Great Writer

-1 Unhappiness from Boredom.

+2 GoldenAge5.png from Writers, Artists, and Musicians in all Cities.

-1 Unhappiness Urbanization from All Cities.

10
Himeji Castle Himeji Castle 800 20xProduction.png

400 20xGold.png

1 20xCulture.png

+2 Great Engineer Points

Grants a free Castle in the city

+1 supply cap from every City

+15% combat strength for units fighting in friendly territory

+10% Defense for all Cities.

10
Leaning Tower of Pisa Leaning Tower of Pisa 800 20xProduction.png

400 20xGold.png

+1 20xCulture.png

Free GreatPeople.png Great Person of your choice appears near the capital

+10% generation of Great People in all cities and +15% to this City (25% total)

10
Porcelain Tower Porcelain Tower 900 20xProduction.png

450 20xGold.png

+1 20xCulture.png -1 Unhappiness from Illiteracy in this City.

+2 Great Scientist Points

Free Great Scientist

50% more 20xScience5.png generated from Research Agreements. If Research Agreements are disabled, +25% 20xScience5.png to the City instead.

12 Research Agreements affect how this Wonder works.
Red Fort Red Fort 900 20xProduction.png

450 20xGold.png

+1 20xCulture.png

+6 20xStrength5.png Defense, 100 HP

+1 Great Scientist Point

+5% supply cap from pop in all cities

Grants a free Arsenal in the city.

Free Great Engineer

Increases City's 20xRangedStrength5.png by 50% and Range by 1.

Requires Completion of Fealty
Sistine Chapel Sistine Chapel 900 20xProduction.png

450 20xGold.png

+1 20xCulture.png

2 Great Works of Art or Artifact slots (+3 20xCulture.png and +3 20xFaith.png if themed)

+10% 20xCulture.png in all cities

11
Summer Palace Summer Palace 900 20xProduction.png

450 20xGold.png

+1 20xCulture.png

+1 Great Diplomat Points

+1 Paper

Chanceries give +1 20xCulture.png and +3 20xGold.png.

All Diplomatic Units receive the Nobility promotion: +15 influence when you conduct a Diplomatic Mission with a city state, and the ability to enter a rival player's territory without an Open Borders agreement.

+20% 20xProduction.png to Diplomatic Units.

11
Taj Mahal Taj Mahal 900 20xProduction.png

450 20xGold.png

+2 20xCulture.png

+1 GoldenAge5.png Points for every 2 citizens in the city

-25% religious needed modifier in all cities

Starts a GoldenAge5.png.

+3 20xScience5.png, 20xCulture.png, and 20xFaith.png for every Religion present in City.

12
Uffizi Uffizi 900 20xProduction.png

450 20xGold.png

+2 20xCulture.png

3 Great Work of Art or Artifact slots (+10 20xCulture.png if themed)

Free Great Artist

+1 20xCulture.png from all Great Works.

-1 Unhappiness from Urbanization in all Cities.

11

Industrial[]

Name Construction Cost Effect Policy Requirement Note
Big Ben Big Ben(Palace of Westminster) 1250 20xProduction.png

570 20xGold.png

+1 20xCulture.png

-1 Unhappiness from Poverty in this City.

Grants 2 additional delegates in the World Congress for every 8 city states in the game

Requires completion of Statecraft
Brandenburg Gate Brandenburg Gate 1250 20xProduction.png

570 20xGold.png

+1 20xCulture.png

-1 Unhappiness from Poverty in this City.

+2 Great Scientist Points

Free Great General

+15 XP to all units built in the city

+10 supply cap

15
Eiffel Tower Eiffel Tower 1250 20xProduction.png

570 20xGold.png

+1 20xCulture.png

20xCulture.png cost of adopting new policies reduced by 10%

15
Louvre Louvre 1250 20xProduction.png

570 20xGold.png

+2 20xCulture.png

4 Great Work of Art or Artifact Slots (+15 20xCulture.png if themed)

Free Great Artist, 2 Archaeologists, and a Museum

Requires Completion of Artistry
Neuschwanstein Neuschwanstein 1000 20xProduction.png

530 20xGold.png

+6 20xGold.png, +4 20xCulture.png

+1 Great Merchant Points

+1 20xGold.png, 20xCulture.png, and 20xHappiness.png from every Castle

14 City must be built within 2 tiles of a mountain that is inside your territory
Slater mill Slater mill 1000 20xProduction.png

530 20xGold.png

+5 20xProduction.png

+1 Great Engineer Points

+4 Coal

Grants a free Factory in the city

14 City must be built next to a river

Modern[]

Name Construction Cost Effect Policy Requirement Note
Broadway Broadway 1700 20xProduction.png

760 20xGold.png

+2 20xCulture.png

3 Great Works of Music slots (+20 20xGold.png if themed)

Free Great Musician

250 20xCulture.png when you build a Building in this City, scales w/ Era

Requires Completion of Industry
Cristo Redentor Cristo Redentor 1700 20xProduction.png

760 20xGold.png

25 20xTourism.png, +5 20xCulture.png

+2 20xTourism.png/ GoldenAge5.png Points/20xCulture.png from Hotels;

20
Empire State building Empire State building 1600 20xProduction.png

690 20xGold.png

+1 20xCulture.png

Grants a free Stock Exchange in the city

Free Great Person of your choice

Specialists in all cities produce +1 20xGold.png

19
Prora Prora 1700 20xProduction.png

760 20xGold.png

+1 20xHappiness.png

+1 20xHappiness.png for every 2 polices you have adopted

1 Free Social Policy

Gain 25 20xCulture.png from pillaging, scaling with era.

Spies cannot disrupt WW Production in the City

Requires Autocracy and 20 total policies City must be built on the coast.
Statue of Liberty Statue of Liberty 1600 20xProduction.png

690 20xGold.png

+1 20xCulture.png

+1 20xProduction.png from Specialists in every cities

1 Free Social Policy

Requires Freedom and 18 total policies Ideology Wonders are destroyed if you change Ideology
The Motherland Calls The Motherland Calls 1600 20xProduction.png

690 20xGold.png

+1 20xCulture.png

-1 Unhappiness from Distress in this City.

Grants a free Police Station in the city

1 Free Social Policy

No unrest/rebellion from spies in this city, and your spies are much more likely to cause unrest and rebellion via advanced actions. Also increases chance of building sabotage via AA.

Requires Order and 18 total policies Ideology Wonders are destroyed if you change Ideology

Corporations[]

All Corporations have the following effect:

Every Franchise in a foreign City increases you 20xTourism.png with them by 2%.

Name Construction Cost Maintenance Effect Note
Civilized Jeweler, Inc. 1300 20xProduction.png 5 20xGold.png Receive a free Civilized Jewelers Office in this City, and unlocks construction of Civilized Jewelers Offices in owned Cities.

Banks and Customs Houses in all cities produce +4 GoldenAge5.png points.

+1 TradeRoute.png and trade routes move twice as fast.

Requires a Global Monopoly on Gold, Silver, Gems, Pearls, Amber, or Jewelry.
Firaxite Materials, Inc. 1300 20xProduction.png 4 20xGold.png Receive a free Firaxite Materials Office in this City, and unlocks construction of Firaxite Materials Offices in owned Cities.

+1 TradeRoute.png and trade routes can not be pillaged other than through a Declaration of War.

Factories and Universities in all cities produce +3 20xScience5.png.

Requires a Global Monopoly on Iron, Aluminum, Marble, Copper, Jade, or Porcelain.
Giorgio Armeier, Inc. 1300 20xProduction.png 3 20xGold.png Receive a free Giorgio Armeier Office in this City, and unlocks construction of Giorgio Armeier Offices in owned Cities.

+2 TradeRoute.png

+2 20xCulture.png in all cities from Museums and Opera Houses, and +2 20xCulture.png from Writers, Artists, and Musicians in all cities.

Requires a Global Monopoly on Silk, Cotton, Dye, Furs, or Lapis Lazuli.
Hexxon Refineries, Inc. 1300 20xProduction.png 4 20xGold.png Receive a free Hexxon Refineries Office in this City, and unlocks construction of Hexxon Refineries Offices in owned Cities.

+2 TradeRoute.png

+15% 20xProduction.png for all units that require oil, uranium, or aluminum to build. +3 20xProduction.png on all Coal, Nuclear, and Solar plants.

Requires a Global Monopoly on Coal, Oil, Incense, Uranium, Perfume, or Glass.
Centaurus Extractors, Inc. 1300 20xProduction.png 4 20xGold.png Receive a free Centaurus Extractors Office in this City, and unlocks construction of Centaurus Extractors Offices in owned Cities.

+2 TradeRoute.png and doubles sea trade route maximum range

Harbors and Seaports in all cities produce +2 20xProduction.png

Requires a Global Monopoly on Horse, Whales, Crab, Ivory, or Coral.
Trader Sid's, Inc. 1300 20xProduction.png 45 20xGold.png Receive a free Trader Sid's Office in this City, and unlocks construction of Trader Sid's Offices in owned Cities.

+2 TradeRoute.png and doubles land trade unit maximum distance

Caravansaries and Markets in all cities produce +3 20xGold.png

Requires a Global Monopoly on Spices, Sugar, Salt, Nutmeg, Cloves, Pepper, Cocoa, or Tobacco.
TwoKay Food, Inc. 1300 20xProduction.png 4 20xGold.png Receive a free TwoKay 20xFood.pngOffice in this City, and unlocks construction of TwoKay 20xFood.pngOffices in owned Cities.

+2 TradeRoute.png and trade routes reveal the Fog of War

Grocers and Agribusinesses in all cities produce +3 20xFood.png.

Requires a Global Monopoly onWine, Truffles, Citrus, Olives, Coffee, or Tea.

Atomic[]

Name Construction Cost Effect Policy Requirement Note
Bletchley Park Bletchley Park 2150 20xProduction.png

840 20xGold.png

+5 20xScience5.png

Grants a free Research lab in the city

2 Extra Spy.png

Levels up all your existing Spy.png

Spies cannot do the 'failure' Advanced Action

Spies much more likely to steal science or disrupt world wonders via AA

15% reduction in enemy Spy.png effectiveness in all cities

+1 20xScience5.png Science from Scientist (Civ5).png Scientists.

Requires the Completion of Raitonalism
Pentagon Pentagon 1900 20xProduction.png

790 20xGold.png

+1 20xCulture.png

+2 Great Merchant Points

+1 Supply

Increases Air Unit Cap by 2 in every City.

Receive 2 Free Jet Fighters.

+50% 20xProduction.png towards Air Units in City and +20 XP.

Owned Spies more likely to disrupt Unit 20xProduction.png via AA.

Requires the Completion of Imperialism

Information[]

Name Construction Cost Effect Policy Requirement Note
CERN CERN 3250 20xProduction.png

1150 20xGold.png

+10 20xScience5.png

Receive 2 Free Techs

+100 Influence with all city states in the world

28
CN Tower CN Tower 2300 20xProduction.png

920 20xGold.png

+1 Great Merchant Points

Free Broadcast Tower

+1 20xPopulation.png in all cities

+1 20xHappiness.png per city

All Great Works produce +2 20xGold.pngand +3 20xTourism.png.

+50% of the 20xCulture.png from World Wonders, Natural Wonders, and Tiles is added to the 20xTourism.png output of the City.

+50% 20xTourism.png from Great Works.

25
Great Firewall Great Firewall 3000 20xProduction.png

1070 20xGold.png

99.9% reduction in effectiveness of enemy Spy.png in the city in which it is built.

+10 20xScience5.png from Research Labs

25% reduction in effectiveness of enemy Spy.pngin all cities

Negates the 20xTourism.png bonus from technologies of other players

24
Hubble Space Telescope Hubble Space Telescope 3000 20xProduction.png

1070 20xGold.png

+1 Great Scientist Points

2 Free Great Scientists

Grants a free Spaceship Factory in the city

+25% 20xProduction.png when building Spaceship Parts

28
Sydney Opera House Sydney Opera House 2300 20xProduction.png

920 20xGold.png

+25% 20xCulture.png in this city

1 Free Social Policy

2 Great Work of Music slots (+15 20xCulture.png if themed)

26 City must be built on the coast

World Congress[]

Name Construction Cost Effect Note
Crystal Palace Crystal Palace 1250 20xProduction.png per Civ

+1 20xCulture.png

1 Empty Great Work of Art or Artefact Slot

The Empire enters a GoldenAge5.png.

+2 20xScience5.png and 20xProduction.png for all Factories in owned cities.

May only be built collaboratively through the World Congress.
Grand Canal Grand Canal 500 20xProduction.png per Civ

+1 20xCulture.png

Receive an additional Trade Route.

Grants all Naval Units except Submarines and Carriers the Treasure Fleet promotion, which grants +10% combat strength when attacking, +1 Sight, and the ability to heal outside friendly territory.

May only be built collaboratively through the World Congress.
International Space Station 2750 20xProduction.png per Civ

+1 20xProduction.png from Scientists, and +1 20xScience5.png from Engineers.

Great Scientists provide 33% more 20xScience5.png when used to discover a technology.

May only be built collaboratively through the World Congress.
Olympic village Olympic village 1400 20xProduction.png per Civ

+3 20xCulture.png

+3 20xHappiness.png

25% of the 20xCulture.png from World Wonders, Natural Wonders, and Improvements (Landmarks, Moai, Châteaux) is added to the 20xTourism.png output of the city.

May only be built collaboratively through the World Congress.
United Nations United Nations 1700 20xProduction.png per Civ

1 Great Diplomat Point

Earn 25 Influence points with all City-States you have met when you expend a Great Person.

Receive an additional Delegate in the World Congress.

Triggers a GoldenAge5.png, as well as the United Nations Special Session of the World Congress.

May only be built collaboratively through the World Congress.
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